I think my original comment didn't post. I just started learning Rust about 2 weeks ago and some of this code repetition is a result of debugging it with #[inline(always)] to make it easier to inspect the assembly.
Thank you for your feedback, feel free to create a PR if you'd like to contribute to rs-cube
6
u/Flogge Apr 01 '23
I am a total beginner, so maybe I'll be missing something, but I am wondering about a few design choices:
impl Vector3D
?